don't click here

Sonic 06 gems and how broken they are


    Print

Author Topic: Sonic 06 gems and how broken they are  (Read 12027 times)

0 Members and 1 Guest are viewing this topic.

Offline P.P.A.

Sonic 06 gems and how broken they are
« on: December 30, 2007, 10:58:17 am »
So I heard in the chat that none of the gems are banned for competition. Does that mean most of the current Sonic records abuse the red gem to halve the time?
« Last Edit: December 31, 2007, 02:09:44 pm by P.P.A. »
THESE IMAGES CONFISCATED FOR EVIDENCE

My YouTube profile. Lots of Sonic speedruns~

Offline Groudon

  • 1 hour, 39 minutes, 52 seconds
  • Broseidon
  • TSC: Groudon199
  • win10 firefox
  • Posts: 1504
    • View Profile
    • My YouTube channel
Re: Sonic 06 question
« Reply #1 on: December 30, 2007, 11:00:20 am »
I assume so.

Offline P.P.A.

Re: Sonic 06 question
« Reply #2 on: December 30, 2007, 11:07:18 am »
hax
THESE IMAGES CONFISCATED FOR EVIDENCE

My YouTube profile. Lots of Sonic speedruns~

Offline eggFL

Re: Sonic 06 question
« Reply #3 on: December 30, 2007, 09:27:16 pm »
RPG once told me it was a useless gem, I guess he was being sarcastic. Never really fully caught the fact behind what it did until after I stopped competing. Then again I mainly score attacked anyway.

I never used the red gem except for the ring-a-thon town mission, and not for the time boost but to be able to get all the rings accurately before they scatter

also I don't think it halves your time, maybe more like a quarter. I'm probably wrong on this though....

Offline Groudon

  • 1 hour, 39 minutes, 52 seconds
  • Broseidon
  • TSC: Groudon199
  • win10 firefox
  • Posts: 1504
    • View Profile
    • My YouTube channel
Re: Sonic 06 question
« Reply #4 on: December 30, 2007, 09:28:42 pm »
I've noticed it halves by looking at the timer.

Offline eggFL

Re: Sonic 06 question
« Reply #5 on: December 30, 2007, 09:59:32 pm »
It's impossible to tell by looking at the timer... >_>

You'd need a measurement device.

Offline Rick_242

  • Always getting stuck inside walls.
  • TSC Profile
  • win7 firefox
  • Posts: 686
    • View Profile
Re: Sonic 06 question
« Reply #6 on: December 30, 2007, 10:03:02 pm »
Count >_>?

1 Mississippi = 1 second
<Sondow> also what
<Sondow> since when was S&K an expansion pack to s3
<Sondow> wiki LIES

Offline DsSaster

  • TSC's KevinTurtle
  • Broseidon
  • TSC: DarkspinesSonic
  • win10 chrome
  • Posts: 305
  • HURRY UP DAMMIT!!!!
    • View Profile
Re: Sonic 06 question
« Reply #7 on: December 30, 2007, 10:04:09 pm »
It halves the timer, but gems do not work while run through most loops, hitting springs, and hitting speed paths.
I am the champion of TSC! >:D 

Championships held:  Sonic 3D Blast, Sonic Adventure (DX), Sonic Heroes, Sonic the Hedgehog, Sonic Chaos, Sonic Drift, Sonic Drift 2, Sonic Riders, Sonic the Fighters, Sonic Battle, Sonic Unleashed (ps2/Wii), Sonic Unleashed (ps3/360), Sonic & Sega All-Stars Racing, Sonic & All-Stars Racing Transformed, Sonic Colors (Wii), Sonic Rivals, Sonic Generations.

Zero Point Championships held:  Sonic Drift, Sonic Drift 2, Sonic Chaos, Sonic Battle, Sonic & All-Stars Racing Transformed.

I like my speed runs like my steaks...UNFINISHED!!!

Offline Groudon

  • 1 hour, 39 minutes, 52 seconds
  • Broseidon
  • TSC: Groudon199
  • win10 firefox
  • Posts: 1504
    • View Profile
    • My YouTube channel
Re: Sonic 06 question
« Reply #8 on: December 30, 2007, 10:04:31 pm »
If it were a quarter, the timer would run INSANELY slow.

Offline eggFL

Re: Sonic 06 question
« Reply #9 on: December 30, 2007, 11:20:42 pm »
I meant a quarter as in 3/4

but nevermind, as I somehow believe DSS

Offline KnucklesSonic8

Re: Sonic 06 question
« Reply #10 on: December 31, 2007, 09:07:59 am »
I still fail to understand why we can't have a clean competition without the use of gems.
Gems can make or break a record somewhat more easily and it's somewhat hypocritical to call it "competition" because, when it boils down to it, it's not "true" competition.
Wiiloveit

Current Competition Focus: ---
Wants S&S All-Stars Racing

Offline P.P.A.

Re: Sonic 06 question
« Reply #11 on: December 31, 2007, 02:09:47 pm »
This thread is now about how broken the gems are.
THESE IMAGES CONFISCATED FOR EVIDENCE

My YouTube profile. Lots of Sonic speedruns~

Offline eggFL

Re: Sonic 06 question
« Reply #12 on: January 01, 2008, 12:20:43 am »
I still fail to understand why we can't have a clean competition without the use of gems.
Gems can make or break a record somewhat more easily and it's somewhat hypocritical to call it "competition" because, when it boils down to it, it's not "true" competition.

It isn't?

For the record, Sonic times are all about who is the best at abusing gems. (on second thought, I wouldn't even know, although it's obvious that's the case)

But maybe no-gem Sonic competition would be kind of .. boring? All things considered. Plus we have Shadow who is basically like Sonic but with no gems... although instead he has chaos snap... and then Silver is all about glitching. So whatever, I dunno.

It sounds like an idea discussed once (no-gem Sonic competition) but I don't remember, I only remember the thing I brought up about if it's ok to use saves in which only a select few of the gems are attained. (in order to save time switching through gems)

Personally I hate gems but my reasons go beyond competition. The fact that they're broken doesn't really matter to me either. (if you can turn Sonic 1/10th his size and jump from the air, who cares if the gem meter is infinite or not, the game is already ruined)

Offline KnucklesSonic8

Re: Sonic 06 gems and how broken they are
« Reply #13 on: January 01, 2008, 09:35:17 am »
The last sentence you made made the most sense and all the difference. :P

But maybe it WOULD be boring but it's a little more clean.
I find some competitions in old-school games boring but that doesn't mean I'll use cheat codes.

Bad example, I know, but it's the principle.
Wiiloveit

Current Competition Focus: ---
Wants S&S All-Stars Racing

    Print
 


-- Back to Normal Skin --
Hits: 52 | Hits This Month: 2 | DB Calls: 5 | Mem Usage: 1.13 MB | Time: 0.07s | Printable

The Sonic Center v3.9
Copyright 2003-2011 by The Sonic Center Team.